EpisodeS1E27 min2022-06-02

Ars Technica - War Stories

How Thief's Stealth System Almost Didn't Work

1998's Thief: The Dark Project was a pioneer for the stealth genre, utilizing light and shadow as essential gameplay mechanics. The very thing that Thief became so well-known for was also the game's biggest development hurdle. Looking Glass Studios founder Paul Neurath recounts the difficulties creating Thief: The Dark Project, and how its AI systems had to be completely rewritten years into development.

My Thoughts
Guest Stars
Special appearances in this episode.

Guest Stars

No guest stars available.

Crew
Episode-specific crew credits.

No crew data available.

Videos
Clips and promos for this episode.

Videos

No videos available.

Stills
Episode still images from TMDB.

Stills

No still images available.